---
product_id: 1342056
title: "PlayStation Move Sharp Shooter for PlayStation 3"
price: "NT$9097"
currency: TWD
in_stock: true
reviews_count: 8
url: https://www.desertcart.tw/products/1342056-playstation-move-sharp-shooter-for-playstation-3
store_origin: TW
region: Taiwan
---

# Motion Sensing Attachment Digital Trigger 4 Accessible Buttons PlayStation Move Sharp Shooter for PlayStation 3

**Price:** NT$9097
**Availability:** ✅ In Stock

## Summary

> Level Up Your Game! 🎯

## Quick Answers

- **What is this?** PlayStation Move Sharp Shooter for PlayStation 3
- **How much does it cost?** NT$9097 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.tw](https://www.desertcart.tw/products/1342056-playstation-move-sharp-shooter-for-playstation-3)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Ergonomic Design:** Pump-action grip for comfort during extended play.
- • **Quick Attack Mode:** Digital trigger for rapid response in intense moments.
- • **Precision Gameplay:** Experience authentic shooting with intuitive design.
- • **Versatile Firing Options:** Firing mode selector for customized gameplay.
- • **Engagement at Your Fingertips:** Easily accessible buttons for seamless action.

## Overview

The PlayStation Move Sharp Shooter is an official attachment designed for PlayStation Move compatible shooter games, featuring an authentic design that enhances gameplay precision. With four accessible buttons, a digital trigger for quick attacks, and a pump-action grip, this battery-powered accessory ensures an immersive gaming experience on the PlayStation 3.

## Description

The official PlayStation Move sharp shooter attachment houses the motion controller and navigation controller to provide the most intuitive and immersive control experience for shooter games. Its authentic design and precision ensure the most engaging gameplay experience. The design includes easily accessible buttons, digital trigger, adjustable shoulder stock and convenient access to the navigation controller. In addition, the sharp shooter has incorporated a firing mode selector, pump-action grip and reload button that allow for new ways of engagement*. The sharp shooter is perfect for PlayStation Move owners who want to experience the most realistic action possible.

Review: Epic - I have never felt so cool holding a video game accessory. I played House of the Dead Overkill with this gun and it REALLY enhances the immersion in the game. From the pump action reloading to the satisfying trigger pulls, you have no idea how fun PlayStation Move games can be until you pair them with one of these. Literally the same day I received this accessory and played with it, I ordered another one so I could do 2 player games with both of us using one of these. I previously bought some of the pistol-type accessories, and they're cool too, but once you try one of these it's hard to go back to a boring pistol. I also like the spot for the Move Navigation controller. I thought those were pointless since you can just use a normal Sixaxis/DualShock 3 controller to navigate, but I ended up buying one anyway just to "complete" this accessory. It makes it much easier to navigate menus and adds some good weight to the bottom of it. Some Move games (such as Killzone 3) you really need it to play at all since it's not really workable to use a DualShock analog stick with the Sharp Shooter for anything but menu navigation. You will need to check compatibility before buying any games though. Some games utilize this better than others. My favorite so far is House of the Dead Overkill. Other pretty good ones are Killzone 3 (non-on-rails games like this need the navigation controller for movement), Socom 4, Resistance 3, Time Crisis, and The Shoot. Mag used to be, but it was online only and the servers have since been killed. Some games like Sports Champions 1 & 2, and Toy Story Mania are really great Move games, but don't have any kind of good integration with this peripheral. For example, Toy Story is basically a shooting game, but the buttons are arranged kind of dumb, and even if the Move controller is in the gun, you'll still use your thumb on top of the controller to shoot instead of being able to use the peripheral's trigger. But for games that fully or mostly support it, this thing is AWESOME.
Review: Very, Very Cool, but... - I've owned my Sharpshooter for a while not and I have to say that I absolutely love it and, that said, it is also probably not the smartest purchase I have ever made. There are two ways to look at this from the product point of view, and from the support point of view. PRODUCT This is, without a doubt, one of the coolest peripherals that has ever been made for any gaming system. Among guns--and there are a lot of these stretching back to the original NES duck-hunt--it is the best ever made. Its construction quality is extremely high. It has a lot of buttons right where you would want them (and the the select and start buttons, which you should hope you don't have to push in a hurry). The move wand and the motion controller fit snugly in place, and actually interact with the gun itself through an electronic means. This is a first as far as I know, and it really works well in this case. Its weight is good. Your arms will get tired after a while, but try holding a real gun at the ready for 4 hours and your arms will get tired too. There are two things that I would change about this if I were to have the opportunity. I would either remove the pump action or at least put a locking mechanism so that you cannot easily pull that forward section back. Now as a result of my lifestyle it became apparent that this gap is actually about exactly the size of a bottle cap, so its easy to create your own lock with a bit of tape. I would also like to have seen a charging mechanism so that I could charge the controllers in the gun while they were still in the gun. Presently you have to take them out. Its far from the end of the world, but it would still be nice. SUPPORT It is pretty questionable, particularly many months out, that this will get enough love from developers to make this worth your while to buy. It is very fun and very immersive for the games that do support it, but I don't see a big list of games out there on the horizon that will support it, specifically. The usefulness and the fun of using the device is also very dependent upon how the developers utilize it. I have seen two basic theories behind how to program this for a game. The first is what I would call relative movement or irons-centric. When you point the gun upwards, the view follows upwards until you hold your sharpshooter again, but to look level in game from that point, you have to look down until the barrel finds the horizon line again. The first part of this is pretty intuitive. The second part of it is not. Sensitivity settings are also important to review when you're doing this. This is used in games like MAG, and it basically makes using it in that setting VERY challenging. The second philosophy basically ignores the idea of aiming down the barrel, and as you point the gun upwards, the view shifts upwards. It will only stay pointed upwards as long as you keep pointing upwards. If you were to look down the barrel like this, you might see yourself shooting at your ceiling fan, and not the screen, but it is intuitive. If you level it off your rifle, you're back to looking at eye level on the screen. If you point down, your vision shifts down. This is used in Deadspace Extraction (which is a super-fun game with this device and a definite must-have). If Now I hope I'm wrong about the future of the Sharpshooter and the number of games that will offer support for it. It is a great little device with a LOT of potential. Right now it does seem like a bit of a splurge for a neat bit of technology, but it doesn't seem like there will be too much use for it.

## Features

- Official PlayStation Move sharp shooter attachment,
- Perfect for PlayStation Move compatible shooter games
- Authentic design for precise and intuitive gameplay. The Ball in the image is only for demonstration. The unit doesn’t include Navigation control and Motion control.
- Easily accessible buttons. Additional buttons for further engagement. Firing mode selector, Pump-action grip, Reload button.
- Digital trigger for quick attack

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Button Quantity | 4 |
| Additional Features | Precise Gameplay, Additional Buttons, Firing Mode Selector, Pump-action Grip, Quick Attack Trigger |
| Power Source | Battery Powered |
| Hardware Platform | Playstation 3 |
| Controller Type | Motion Sensing Attachment |
| Compatible Devices | Playstation 3 |
| Item Dimensions | 20 x 4 x 10 inches |
| Item Dimensions D x W x H | 4"W |
| Package Quantity | 1 |
| Item Weight | 2.4 Pounds |
| Color | One Color |

## Images

![PlayStation Move Sharp Shooter for PlayStation 3 - Image 1](https://m.media-amazon.com/images/I/51srIZOFm2L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Epic
*by N***E on January 22, 2014*

I have never felt so cool holding a video game accessory. I played House of the Dead Overkill with this gun and it REALLY enhances the immersion in the game. From the pump action reloading to the satisfying trigger pulls, you have no idea how fun PlayStation Move games can be until you pair them with one of these. Literally the same day I received this accessory and played with it, I ordered another one so I could do 2 player games with both of us using one of these. I previously bought some of the pistol-type accessories, and they're cool too, but once you try one of these it's hard to go back to a boring pistol. I also like the spot for the Move Navigation controller. I thought those were pointless since you can just use a normal Sixaxis/DualShock 3 controller to navigate, but I ended up buying one anyway just to "complete" this accessory. It makes it much easier to navigate menus and adds some good weight to the bottom of it. Some Move games (such as Killzone 3) you really need it to play at all since it's not really workable to use a DualShock analog stick with the Sharp Shooter for anything but menu navigation. You will need to check compatibility before buying any games though. Some games utilize this better than others. My favorite so far is House of the Dead Overkill. Other pretty good ones are Killzone 3 (non-on-rails games like this need the navigation controller for movement), Socom 4, Resistance 3, Time Crisis, and The Shoot. Mag used to be, but it was online only and the servers have since been killed. Some games like Sports Champions 1 & 2, and Toy Story Mania are really great Move games, but don't have any kind of good integration with this peripheral. For example, Toy Story is basically a shooting game, but the buttons are arranged kind of dumb, and even if the Move controller is in the gun, you'll still use your thumb on top of the controller to shoot instead of being able to use the peripheral's trigger. But for games that fully or mostly support it, this thing is AWESOME.

### ⭐⭐⭐⭐ Very, Very Cool, but...
*by J***. on September 12, 2011*

I've owned my Sharpshooter for a while not and I have to say that I absolutely love it and, that said, it is also probably not the smartest purchase I have ever made. There are two ways to look at this from the product point of view, and from the support point of view. PRODUCT This is, without a doubt, one of the coolest peripherals that has ever been made for any gaming system. Among guns--and there are a lot of these stretching back to the original NES duck-hunt--it is the best ever made. Its construction quality is extremely high. It has a lot of buttons right where you would want them (and the the select and start buttons, which you should hope you don't have to push in a hurry). The move wand and the motion controller fit snugly in place, and actually interact with the gun itself through an electronic means. This is a first as far as I know, and it really works well in this case. Its weight is good. Your arms will get tired after a while, but try holding a real gun at the ready for 4 hours and your arms will get tired too. There are two things that I would change about this if I were to have the opportunity. I would either remove the pump action or at least put a locking mechanism so that you cannot easily pull that forward section back. Now as a result of my lifestyle it became apparent that this gap is actually about exactly the size of a bottle cap, so its easy to create your own lock with a bit of tape. I would also like to have seen a charging mechanism so that I could charge the controllers in the gun while they were still in the gun. Presently you have to take them out. Its far from the end of the world, but it would still be nice. SUPPORT It is pretty questionable, particularly many months out, that this will get enough love from developers to make this worth your while to buy. It is very fun and very immersive for the games that do support it, but I don't see a big list of games out there on the horizon that will support it, specifically. The usefulness and the fun of using the device is also very dependent upon how the developers utilize it. I have seen two basic theories behind how to program this for a game. The first is what I would call relative movement or irons-centric. When you point the gun upwards, the view follows upwards until you hold your sharpshooter again, but to look level in game from that point, you have to look down until the barrel finds the horizon line again. The first part of this is pretty intuitive. The second part of it is not. Sensitivity settings are also important to review when you're doing this. This is used in games like MAG, and it basically makes using it in that setting VERY challenging. The second philosophy basically ignores the idea of aiming down the barrel, and as you point the gun upwards, the view shifts upwards. It will only stay pointed upwards as long as you keep pointing upwards. If you were to look down the barrel like this, you might see yourself shooting at your ceiling fan, and not the screen, but it is intuitive. If you level it off your rifle, you're back to looking at eye level on the screen. If you point down, your vision shifts down. This is used in Deadspace Extraction (which is a super-fun game with this device and a definite must-have). If Now I hope I'm wrong about the future of the Sharpshooter and the number of games that will offer support for it. It is a great little device with a LOT of potential. Right now it does seem like a bit of a splurge for a neat bit of technology, but it doesn't seem like there will be too much use for it.

### ⭐⭐⭐⭐⭐ Best gaming gun I've ever owned
*by T***. on March 16, 2015*

Coolest at-home video game gun I've ever used. Functional, comfortable, has numerous features allowing it to meet a wide range of gaming needs/styles, and just looks damn cool. As someone who spends more time throwing actual lead down range than the digital variety, I love that this gun has several features that allow you to get more realism out of the experience if you want to: Using a pump shotgun in the game? Reload using the pump action on the gun. Still want to be able to reload your rifle in a similarly appropriate manner? Sure thing pal, just slap the reload button on the bottom of the mag. The selector switch to adjust rate of fire and the mechanical safety for the secondary trigger (usually used for grenade launcher or other feature) are 2 more nice little details. If all that was somehow not enough, they threw in an adjustable stock as a giant cherry on top. Adjustments allow this gun to be comfortable for both children and adults and this feature is yet another way to try to milk some more feelings of realism out of your gaming experience. We've come a long way since duck hunt... I really hope to see more guns like this as new systems come out. Would be nice to have a pistol platform with a similarly realistic feel/function. Since PS3 is old news, keep an eye out for these puppies in the clearance aisle of your local store. I've recently seen some in town for better prices than on here

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*Product available on Desertcart Taiwan*
*Store origin: TW*
*Last updated: 2026-03-17*