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🔥 Dominate the future of warfare — where every decision counts!
Call of Duty: Black Ops II for Xbox 360 revolutionizes the franchise with innovative Strike Force missions, branching storylines, and deep weapon customization. Praised for its ambitious gameplay and balanced multiplayer modes, it offers a fresh, adrenaline-pumping experience that keeps both solo players and competitive gamers hooked. With skill-based matchmaking and rewarding prestige systems, it’s the definitive 21st-century combat game that no serious gamer should miss.
| ASIN | B007XVTR3K |
| Best Sellers Rank | #5,440 in Video Games ( See Top 100 in Video Games ) #25 in Xbox 360 Games |
| Compatible Video Game Console Models | Microsoft Xbox 360, Microsoft Xbox 360 E |
| Computer Platform | Xbox 360 |
| Customer Reviews | 4.6 4.6 out of 5 stars (5,061) |
| Date First Available | May 1, 2012 |
| Global Trade Identification Number | 08904130825415 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.4 ounces |
| Item model number | 84385 |
| Language | English |
| Manufacturer | Activision |
| Number of Players | 1-4 |
| Product Dimensions | 7.5 x 5.3 x 0.6 inches; 2.4 ounces |
| Publication Date | November 13, 2012 |
| Rated | Mature |
| Release date | November 13, 2012 |
| Type of item | Video Game |
| UPC | 047875843851 |
T**N
Best COD multiplayer
This review is for the multiplayer only. I have not earnestly played the story in the COD games since modern warfare two, which also was my 1st COD game. I also don't play zombies. That being said this is the best multiplayer experience yet. The pick 10 system is awesome. It is fun coming up with all kinds of class combinations. They have taken a lot of the sting of prestiging. Now when you prestige you keep all the camo you previously unlocked on your guns. I always thought it was stupid doing all the work to get gold on your guns just to have it taken away and having to doing all over again when you prestige. And ont only do they not take your camo away, they also do not take away the attachments that you unlocked for the guns either. They allow you to prestige each gun individually up to two times, the 1st time you get your clan tag displayed and the 2nd time you get your emblem displayed also. Also when you prestige you get an item unlock every time, in addition to that you also get to choose between a custom class, refunding all your unlock tokens used that prestige and resetting your level to 1. I only see usefulness in the 1st option. But it is still better than mw3 which gave you a unlock token each prestige, but you had to choose between using it for an unlock or custom class. In addition to prestiging not being the end of the world now, they also have a new mode called league play. This mode attempts to match you up with people on your skill level so you have those totally lopsided games. You should win about 50% of your matches once it places you correctly. The beauty of this mode in addition to the above is everything is unlocked for you to use as you see fit, further leveling the playing field for you and the competition. They even allowed the points you get for matches in this mode still increase your level in regular public matches, again making prestiging more palatable. I don't think you get as many , but you still get some. I don't think you get credit toward your gun levels though. You get a good number of maps, I believe it is 14 maps + nuketown 2025. All the maps are also available for the normals stylists, I almost said all playlists but I don't like using absolutes when I am not sure. This is significant because ther is another shooter that came out this year but only had 10 maps that shipped with it and of the 10 only 5 are available in the playlist that I like to at in. Lets just say they got old quickly. I am still finding new and different ways to tackle the maps and it is great. As for the perks themselves I like what they have done. There are no more pro version of the perks. You no longer have to play modes you don't like, such as ctf, to get unlimited sprint ala black ops. Big big plus in my book. Also none of the perks affect how the guns shoot, no more stopping power. The perks themselves I feel are overall weaker. Ther are a couple standouts like engineering and scavenger, but overall they are weaker. There is no unlimited sprint, only for a longer duration. ghost only shields you while you are moving, so not good for campers anymore. This is in my opinion a good thing though. It is hard to make an truly overpowered class now. You will always be lacking somewhere. To make a truly stealth class now you have to use 5 of your 10 things on just the perks. 1 for blind eye, ghost, cold blooded and dead silence. Plus you have to spend a point for perk 1 greed because ghost and blind eye are in the same level. Then you have to get a gun a put a silencer on it, you are down to 3 things left to pick any you still have a 2nd and maybe 3rd attachment(if you get primary gunfighter) to pick and a 2ndary weapon, and your lethal and tactical grenades. Something g is going to get left behind. It has good integration with COD Elite. You cand make up classes and upload them so they are ready for you when you log back on the game. There is a livestream ability that is also cool to keep you in the game even when you are away from the game. See how other people play and learn new strategies. All of that and that is only a 1/3 of the game. There is still a campaign and zombies. Well worth the money, even if you only want it for multiplayer.
T**G
Very Pleasantly Surprised
I wasn't originally planning on getting this game. The intial trailers and such made it seem almost too futuristic (if that's possible) and it turned me off. I realized later that that sentiment was probably due to a couple former games that looked futuristic and cool and ended up being flops for me (Like Lost Planet IIRC). Anyway, I was a huge fan of the Original Black Ops so I was very skeptical of how this would turn out. After playing it at a friends house I quickly realized how similar it was (gameplay wise) to the first and how much fun it was! I ended up purchasing it after trying it out and started out with Multiplayer just fighting Bots and getting a feel for the weapons. The game mode and equipment available were both awesome. Some very imaginative new technologies put into play in the game make it fresh and fun to play despite the familiar run and gun feel. I moved onto the Campaign and although a little over the top and cliche it is incredibly fun and definitely keeps you invested. The game alternates from flashbacks of the good old days with Mason and Woods in Afghanistan, etc.with the vietnam era weaponry, to the new locations with the futuristic weaponry. The developers did a great job switching between characters and game modes maintaining great pacing and keeping you interested the entire time. There are also new missions in game called "Strike Force" missions I believe. You have the opportunity to command different troop classes on the ground from a satelite type overwatch and you can take control of the units at any time during the game play and fight it out on the ground first person shooter style. These type of missions, honestly, were robust enough they could be made into an entire standalone game. They were incredibly fun and difficult at the same time which was nice. There were a few different missions, the most difficult for me being a "defend the castle" type mission controlling several different classes of units defending several different key locations on a base. Of the missions I have played so far like this (3) there have also been an assault type mission and even an assassination type mission (fighting through defenses in the streets to get to a high value target). The online multiplayer seems very seemless at this point. There are a few new game modes that are really great, the first of which being a game mode online that you play with other human controlled players along with AI controlled Bots all mixed in together. For instance the game might allow for 16 people total in the level (not sure), the teams would be 4 humans, 4 bots vs 4 humans and 4 bots. I only played a few games of that but my friend told me that it is a good way to warm up to the game and get some points. The kill steaks btw are now point streaks which present some interesting positives and negatives. In the last game it was easy for me to keep track of how many kills I needed vs. how many I was currently at to get to a certain streak. Now, after having played a few games online it is difficult for me to tell how close I am to getting certain point streaks. There is a meter on the side showing your progress but I would really need to sit and pay attention to tell what values I was looking at, how many kills that would take, what other ways can I get points. That being said, in the last game kills you earned with kills streak "perks" did not count towards further streak (if I remember correctly) but in this game they do help your point streak total. However, if a kill is worth 100 points regularly, a kill with a point streak weapon will only be worth 25-50 which is a good way of doing it I think. All in all, this game is fantastic. I wasn't sure if I would like it before having played it but after trying it out I realized how great it was and knew I had to have it. It is a ton of fun and has multiple ways that you can interact with others and play the game together. If you are on the fence about getting it, I would say that you will not be disappointed. (Sorry for the long review!)
I**.
A**ー
最高。何の問題もない。英語なので、本当ボイスが聞けるのでかっこいい!
G**M
Very nice
D**R
great underrated zombies great story great shooter
M**T
Son love it🤪
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